Corona SDK 3
Finally, I’ve completed a game to be published on the App Store. It’s a word game simple enough so that everyone can pick it up but which can get hard enough for more dedicated players. I’ve been toying with this idea for a while but could not polish the idea enough to make it appealing to the degree I was looking for.
I developed a first draft of this game back in 2013, I even wrote a post back then about it. I finally didn’t finish it up because it wasn’t fun enough.
Some months ago I revisited the idea and concept. I came up with a more fun way to present the game. I switched the first concept of beating levels to get to the next one to a goal base system which was more random and gave the possibility to play forever basically.
It took me many months to complete working part time on it. The art style was a challenge at first and then the polishing also took a long time. There’s always a little something else to do when you near the end.
Always one more feature…
Where to get it?
Now that’s a great question and I’m pleased to see you’re interested in my game!
It’s only available on the Apple App Store. It’s a decision I had to make to shave off some development time. I’m only working part time on this after all.
It’s a free download so get it now!
Play it, give me your thoughts in the comments below. If you like it, rate it 5 stars on the App Store. Share it with friends. And get some of the In App stuff too.
I've been working on this game for a while now. I've been through ups and downs. Through some unfortunate events. But in the end I'm still learning Corona SDK and Lua.
In early September I gave a big push on the development of this game, did a lot of data entry and user interface programming. In mid-September I lost all that work, in the middle of re-organizing the way I keep my files (because I often work on multiple computers) one of my USB got corrupted. I only able to recover about half my data and this game was on non-recoverable side. The backups I had dated weeks, so I lost all recent work.
Now I do backup every time I make a change to anything.
So now I'm proud to say I've come not only further in development than I was but better.
About the Game
What's this Word Whuffle game about?
It's simple, yet fun to play. Makes you think. The gameplay is simple, you have mixed letters and you must re-arrange them to make a word. The game is divided into various categories which in turn are divided in stages. Each stage contains arounds 15 words and you have to solve a set amount of words in a set amount of time to unlock the next stage.
Some categories are easy and some are very hard keeping your brain working.
I currently have 3 categories (Nature, History, Movies) and plan to launch the game with at least 5 of which 3 will be playable and 2 as in-app purchases.
I'd love to be able to get this out before January but there is still a lot of work to do. Graphics. User interface. Game Logic. App Logic. And much more. At least the main cogs are in place now it's about polishing and rounding corners. It's still a lengthy process. And with Christmas coming my time to develop will be limited.
I'll keep you updated with the progress of the game.
It's been a very long time I haven't wrote on my blog. A lot of things have changed since my last post. I'm still doing all the same geeky things I used to... websites, graphics, programming etc. But I've learned new things and tricks. The first being Corona SDK which I'll take some time to discuss in a later blog.
With Corona SDK, I'm able to develop phone apps just the way I like it. I've tried many tools and languages to develop apps but none really caught my attention. And none which relates so closely to one of my other hobbies, beer!
So as I worked with Corona SDK, I found I could do exactly what I love doing in a way I love working. So the plan was to start by doing a simple app, very simple but still useful. If you've read my posts in the past, you know that I love quotes and motivation and without even thinking further an app with motivational quotes seemed excellent for a first app using Corona SDK.
I've tried to design my app so its interface is fun to look at and go through quotes.
I've published it on Android and iPhone. You can get my free blissNotes app here.
Now that my first app is available, I'm already working on 2 other apps. One which will be available very, containing hypnotherapy tracks from the rising Canadian performer Hypnotist Cyrus. And a second one which will be a word game, a much better effort at a game I did in the past. Both of these are far in development already. Stay in touch via Twitter to get the latest news about those two upcoming apps.